Monday, August 31, 2015

How Do You Choose the Right UX Research Technique?

"It’s not about “numbers” or “words” when it comes to selecting user research techniques. It’s about solving a problem. The better you understand the actual problem, the easier it is to select the right technique."

https://www.interaction-design.org/ux-daily/630/how-do-you-choose-the-right-ux-research-technique

Why we need Design Research

http://www.cooper.com/journal/2008/5/design_research_why_you_need_i

"The time you spend up front understanding users and the domain will save time during the design and development process by reducing guesswork, re-work, and exploration down blind alleys."

Design Guidelines / Thoughts on Posters.


“Posters: Fifty artists and designers analyze their approach, their methods, and their solutions to poster design and poster advertising”, 1952.

Here is a little piece from a compilation of artists and designers methods and approaches to poster design.


Posters by Paul Rand

Excerpt:
  "By demanding that the poster be simple, bold, and striking these factors distinguish the poster unequivocally from the illustration which, like a miniature or easel painting, is intended for close and leisurely inspection and can therefore be complex and subtle." 

Saturday, August 29, 2015

VIDEO: Close - Touch and Skin Interfaces



From The Design Research Lab

This video documentary highlights the DRL's research project on new forms of interaction through touch and gesture called "CLOSER."

Why you should check this out:
Though the technology is cool, I'm sharing this video because it's a cool way of documenting research in the prototyping/testing stages.

https://www.youtube.com/watch?v=1X2_RyhC-jY&feature=youtu.be

Tools for Design Research: IDEO's recommendations

IDEO researcher, Dan Perkel, offers new ways to improve design research. In this article, "Digital Tools for Design Research," Perkel talks about digital tools and techniques used by IDEO.

Why you should check this out:
It highlights real digital tools currently being used to conduct design research - like Narrative Clip. It's a tiny wearable camera that could be used for logging "a day in the life" of users. 

User centered design diagram

This could be a useful tool for our upcoming assignment.
http://www.uxbooth.com/articles/complete-beginners-guide-to-design-research/

Thursday, August 27, 2015

1st person research

https://labs.ideo.com/2014/09/19/digital-tools-for-design-research/

This has a few really good resources to assist mainly with 1st person research.